Overview: Beaming Drive
BeamNG.drive is a very realistic driving game with almost endless possibilities. Our software physics engine simulates all components of a vehicle in real time to produce realistic behavior.
With years of careful design, in-depth research and experience, the simulation truly reproduces the excitement of real driving.
In addition to free mode, BeamNG.drive also has various game modes and scenes such as activity mode and timing mode. Battles are a collection of small scenes with specific themes (matches, chase, stunts, etc.). In time trials, players choose vehicles, levels, routes and compete for the best time.
Free roaming allows players to explore and experiment with levels, manipulating, arranging, and manipulating objects and vehicles within the level, as well as changing environmental attributes such as gravity and wind. Players can use a variety of objects, from road obstacles to weapons such as cannons, to damage vehicles.
BeamNG.drive uses real-time software physics to simulate the vehicle. An algorithm for the physics equation to execute has been created.  It relies heavily on Lau’s encoding and uses local data packets using the Lau network system while the game is running. The game engine continuously calculates physics equations and problems in real time during the game.
BeamNG.drive is a vehicle simulation video game developed and released by Bremen-based video game developer BeamNG GmbH. The game has the physical properties of software that can simulate realistic manipulation and damage to the vehicle.
This game was originally released as a technical demo on August 3, 2013 and became available on Microsoft Windows Steam Early Access on May 29, 2015.
In 2011, several Rigs of Rods developers got together to improve their open source software with new products.
On May 28, 2012, BeamNG released a YouTube video called “Cry Engine 3’s Innovative Software Physics”.  Initially, BeamNG.drive was based on Cry Engine 3, but when used in game driving, many errors were found and development was moved to Torque3D. [
BeamNG’s website beamng.com was launched on May 8, 2012 to provide news about the development of the simulator.
The game was publicly voted on Steam Favorite Light on February 12, 2014 and approved eight days later.
On May 29, 2015, the game was released in the Steam Early Access version.
On June 15, 2018, BeamNG announced a partnership with Camshaft Software, announcing the addition of export capabilities. This allows players to export automated manufactured vehicles as fully drivable vehicles with BeamNG.drive.
BeamNG GmbH is the developer of this open world card driving game, first released in 2013 and entered the Early Access phase in 2015.
It was launched after the success of the off-road truck simulator Rigs of Rods. Several software physics components are functioning that allow you to better control traffic accidents and design dynamics.
Liang NG. Drive is a realistic and immersive driving game that offers almost endless possibilities. Our software physics engine simulates each component of the vehicle in real time to generate realistic dynamic behavior.
The driving experience is genuine and heartfelt, and the collision is genuine and violent. However, it has enough physical performance to drive with a keyboard or gamepad while maintaining a perfect racing steering wheel and uncompromising realism.
OS: Windows 7 Service Pack 1
Processor: AMD FX 6300 3.5Ghz / Intel Core i3-6300 3.8Ghz
Memory: 8 GB RAM
Graphics: Radeon HD 7750 / NVidia GeForce GTX 550 Tie
DirectX: Version 11
Storage: 25 GB available space
OS: Windows 10 64 Bit
Processor: AMD Ryzen 7 1700 3.0Ghz / Intel Core i7-6700 3.4Ghz (or better)
Memory: 16 GB RAM
Graphics: AMD R9 290 / NVidia GeForce GTX 970
DirectX: Version 11
Storage: 30 GB available space
Additional Notes: Recommended spec based on 1080p resolution. Installing game mods will increase required storage space: Gamepad recommended.